XXX4Fans
Max Edge from gumroad

Max Edge

gumroad


Max Edge posts

[Blender 3.2] Animated Branching Vine Geometry Node

Max Edge post [Blender 3.2] Animated Branching Vine Geometry Node from gumroad

A blender file with textures.

A geometry node setup that takes a curve input and generates animated geometry along that curve using a Parent/Child hierarchy. The first parents are assigned by the distance to the object origin and all others by the distance between curve start and spline.

Additionally, there's...

View Post

[Blender 3.2] Geometry Node Book Rig

Max Edge post [Blender 3.2] Geometry Node Book Rig from gumroad

A blender file and textures

A geo nod setup for a rigged book in Blender 3.2 and above.

DIFFERENT IMAGES PER PAGE ARE SUPPORTED

APPEND INTO NEW FILES (the object has a vertex group and a bevel modifier set to use it)

- Page image files must end in .1XXX, wh...

View Post

[Blender 3.1] Object Flow On Curves Geometry Nodes

Max Edge post [Blender 3.1] Object Flow On Curves Geometry Nodes from gumroad

A Blender File

A geometry nodes setup that let's you quickly instance objects to be animated along a curve. Hover over the input fields in the geometry nodes modifier for a short tooltip. The radius of the curve at different points (shortcut Alt+S) can control the object spread, while the tilt (Ctrl+T) controls thei...

View Post

[Blender 3.1] Liquid On Curve Using Geometry Nodes

Max Edge post [Blender 3.1] Liquid On Curve Using Geometry Nodes from gumroad

A blender file

A geometry nodes setup that let's you get fake liquid on a curve quickly. Animatable. The file contains two collections showing the simple setup of just liquid on a curve and the liquid "interacting" with a surface. Hover over the input fields in the geometry nodes for a tooltip.

For more detail...

View Post

[Blender 3.1] Eye Rig With Geometry Nodes

Max Edge post [Blender 3.1] Eye Rig With Geometry Nodes from gumroad

A blender file

A geometry nodes setup that let's you anime the pupil, iris and cornea. You can also turn the pupil into a slit.

For a detail explanation, check out my tutorial: https://youtu.be/3TxZBbq8BMA

[Blender 3.1+] Geometry Nodes Cell Fracture

Max Edge post [Blender 3.1+] Geometry Nodes Cell Fracture from gumroad

A blender file

A geometry nodes setup that takes pieces made by the free Cell Fracture plugin and moves them in relation top geometry.

For a detailed explanation, check out my tutorial: https://youtu.be/D95vBtPgHsA

[Blender 3.1+] Lightning on Curve

Max Edge post [Blender 3.1+] Lightning on Curve from gumroad

A blender file

Turns curves into lightning using geometry nodes. Animatable. Hover over the sliders for some info.

For more details, check out my tutorial: https://youtu.be/OHBVcaV8w5M

[Blender 3.1+] Proximity Based Lightning

Max Edge post [Blender 3.1+] Proximity Based Lightning from gumroad

A blender file

A geometry nodes setup that creates lightning between objects based on distance. Some ambiguous sliders, like Noise, have a tooltip if you hover over them.

For more details, check out my tutorial: https://youtu.be/0rxNqTUvqYQ View Post

[Blender 3.1+] Self-Constructing Geometry

Max Edge post [Blender 3.1+] Self-Constructing Geometry from gumroad

A blender file

A geometry nodes setup that allows you to use the radius of curves to control the appearing of geometry. The effect works by generating geometry from the object's topology (the hex mesh), instancing on the object's surface based on topology (the scales), or making any object appear using a shader (the...

View Post

Pushable Clouds In Blender (Shader)(Animatable)

Max Edge post Pushable Clouds In Blender (Shader)(Animatable) from gumroad

A blender file

A shader that lets you push away clouds in a sphere, cylinder, or plane. The empty has customer properties that control the shader through drivers.

FOR DETAIL EXPLANATION AND INSTRUCTIONS: https://youtu.be/aTHmdLVcieI

...

View Post

[Blender 3.1+] Cut/Slash Geometry With a Curve (Animatable)

Max Edge post [Blender 3.1+] Cut/Slash Geometry With a Curve (Animatable) from gumroad

A blender file

Use a curve to carve out geometry and animate it on the spot, using geometry nodes!
Tutorial: https://youtu.be/soBcBuoCCPY